Other special moves activated via the filled gauges include "Killer Moves" and "Lethal Moves", which differ for each wrestler. When humiliation builds up to a certain level, wrestlers become vulnerable to special "H-Moves", which have a high probability of inflicting a knockout. Attacks can also be countered with the correct timing, resulting in humiliation for the opposing character. As successful strikes and grapples are performed, players fill a finishing move gauge which can be expended to activate special moves. The general game mechanics involve striking and grappling with foes to inflict damage upon different body parts. Players can break free of these through rapid button presses, although as wrestlers suffer more damage (both overall and to specific body parts), this becomes more difficult. Matches are won either through pinning an opponent or forcing the opponent to tap out with a submission move. Matches can be between individual wrestlers, between tag teams of two wrestlers each, or between a wrestler and a team (a more difficult handicap match). With the exception of a simple street fighting mode, the bulk of the gameplay focuses on matches which take place in various locales.
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